

digiKam was the first Linux application I encountered that was so polished and useful for what it does that I tried to shoe-horn it into any and every DE I experimented with, as well as installing it onto my windows machines under KDE4Win.
digiKam was the first Linux application I encountered that was so polished and useful for what it does that I tried to shoe-horn it into any and every DE I experimented with, as well as installing it onto my windows machines under KDE4Win.
I think its less a question of the technical feasibility, and more of an issue that we, as users, don’t want more closed-source blobs in our kernels. Meanwhile, the publishers insist that they can’t open-source their anti-cheat code; Their idea being that if we know what’s in it, it will be easier to bypass.
Basically, one distro or a few(at most) may get anti-cheat integrated one day(like, say, SteamOS), but it will likely never be in your standard Linux kernal.
They could go the rought of kernel modules, I would think, but for whatever reason, we’re still having this conversation.
Technically, I’ve done as you’ve described several times over. Did it with IOS and Android - I approached both with an open wallet and open to doing things differently than I was used to. Could say the same for several gaming consoles and Chrome. ALL have required concessions on my part that left a bad taste in my mouth - speaking strictly from a User Experience perspective.
The worst of it has been all the apps that dissappeared from the IOS Appstore - apps I paid for and now all that’s available are pale imitations full of ads and demanding subscriptions.
I’m not asking the same apps to work across multiple decades either - the gap between my first iPad and my second was less than eight years.
Talking 10ish years ago. Today you can get KDE apps running on Windows as Native stand-alones, but at the time, you first had to install KDE4Win.